Migrating to Unreal Engine 5: Converting existing projects

Migrating to Unreal Engine 5: Converting existing projects

Jun 29, 2022 at 09:00 am by nemirc

Now that UE5 is officially out, I decided to take some time to try it out. However, rather than just creating a new project to test stuff out, I decided to test it on one of m.... Read More
How we made an infinite runner in less than 2 months

How we made an infinite runner in less than 2 months

Jun 28, 2022 at 06:00 am by nemirc

A couple of months ago or so, I wrote an article about Dreamteck Forever, a Unity add-on that allows you to make infinite runner games. I actually used this engine to make &ld.... Read More
Learn Game Development for Beginners Bundle

Learn Game Development for Beginners Bundle

Jun 27, 2022 at 11:00 am by nemirc

In the past I have brought Humble Bundles that draw my attention for different reasons. Well, I found another one that might be useful to those who are just starting into game.... Read More
You can (sort of) test Photoshop Web right now

You can (sort of) test Photoshop Web right now

Jun 23, 2022 at 09:30 am by nemirc

As you know, Adobe made the move to a subscription model, meaning you are now “renting” your applications rather than purchasing them. In the latest move, Adobe Ph.... Read More
MoveIt! for Unreal Engine

MoveIt! for Unreal Engine

Jun 22, 2022 at 06:00 am by nemirc

Among the packs that were made free for the month in the Unreal Marketplace, there’s one that caught my attention because I think it might be very useful to make more re.... Read More
Why I am not excited about the metaverse

Why I am not excited about the metaverse

Jun 21, 2022 at 10:00 am by nemirc

A couple of weeks ago, I wrote an article about a GDC talk concerning the metaverse. In that article, I hinted that I am not really that excited about it. This time I will sha.... Read More

Unreal Engine Free Stuff June 2022

Jun 17, 2022 at 11:34 am by nemirc

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as.... Read More
The Batman movie review

The Batman movie review

Jun 16, 2022 at 03:00 am by nemirc

Last week I had the chance to watch The Batman, written and directed by Matt Reeves and starred by Robert Pattinson as the titular character. I have to say I have mixed feelin.... Read More
Parallax Depth Effect in UE

Parallax Depth Effect in UE

Jun 15, 2022 at 07:14 pm by nemirc

Parallax Occlussion Mapping is a very nice effect that lets you simulate “real” elevation details on your materials without actually modeling those elements (for e.... Read More
Massive MetaHuman Creator update

Massive MetaHuman Creator update

Jun 14, 2022 at 04:45 am by nemirc

Following the release of UE5, Epic Games has anow released an update of MetaHuman Creator, their free cloud-based human character creator tool. There are some really interesti.... Read More
GDC: ethics and governance in the metaverse

GDC: ethics and governance in the metaverse

Jun 09, 2022 at 08:00 am by nemirc

This year at GDC there was also talk about the metaverse. The talk is now free to watch on YouTube so you can watch it for free. I admit I was very skeptical about this talk,.... Read More
Gigapixel AI: AI-powered image upscaling

Gigapixel AI: AI-powered image upscaling

Jun 08, 2022 at 07:15 am by nemirc

A few days ago I ran into Gigapixel AI, an application by Topaz Labs that supposedly is able to increase a picture size while keeping the details, and enhancing any lost detai.... Read More
Don’t underestimate the power of small games

Don’t underestimate the power of small games

Jun 07, 2022 at 07:30 am by nemirc

Previously, I have written about big budget games versus small budget games, high perceived value versus low perceived value, and also tips to make games that feel like a high.... Read More
Tricks to keep your game budget low

Tricks to keep your game budget low

May 31, 2022 at 12:50 pm by nemirc

This one is the follow-up to the “small games versus big games” article I wrote last week. In that article I talked about how the term “budget game” ca.... Read More
Sweet Home: Scary monsters with a twist

Sweet Home: Scary monsters with a twist

May 31, 2022 at 07:45 am by nemirc

This time I bring another very cool Korean show, about monsters and a group of people fighting for survival. In Sweet Home there’s a “virus” outbreak that tu.... Read More
Autodesk invests in RADiCAL AI-powered mocap system

Autodesk invests in RADiCAL AI-powered mocap system

May 30, 2022 at 11:45 am by nemirc

This past week, Autodesk announced investment in “RADiCAL”, a company that created an AI-powered motion capture solution. According to Autodesk, this is another st.... Read More
Should you get into VR game development?

Should you get into VR game development?

May 25, 2022 at 01:44 pm by nemirc

You may remember the Stereoscopic 3D boom that we had around 15 years ago, how it got stronger thanks to films like Avatar and Tron: Legacy, to the point we had 3D TVs, 3D gam.... Read More
Big games vs small games Which one to make?

Big games vs small games Which one to make?

May 24, 2022 at 07:00 am by nemirc

A couple of weeks ago I wrote about how making games is now easier than ever, and how that makes selling games harder than ever. At the end of that article, I said I think we.... Read More
Lots of music and sound in this Humble Bundle

Lots of music and sound in this Humble Bundle

May 19, 2022 at 07:15 am by nemirc

I bring you yet another Humble Bundle. While Humble usually runs a lot of bundles (games, software, books, etc.) I only highlight the ones that really draw my attention (you w.... Read More
From Unity Standard RP to  HDRP, and back to Standard RP

From Unity Standard RP to HDRP, and back to Standard RP

May 18, 2022 at 06:45 am by nemirc

Recently, I began work on a small project (the infinite runner I casually mentioned during my Dreamteck Forever review, and I had decided to use Unity’s HD Render Pipeli.... Read More
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